Rotate()

void Rotate(float degrees)

Rotates the Texture by degrees counter clockwise (use negative value for clockwise rotation).

Although you can use any float value for degrees, using a multit...

void Rotate(float degrees)



Rotates the Texture by degrees counter clockwise (use negative value for clockwise rotation).

Although you can use any float value for degrees, using a multitude of 90 will cause the rotation to take place a little faster, because it will use a simpler rotat... read more

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