Import()

The ObjImporter.cs contains 2 overloaded functions to import your .OBJ model:

GameObject Import(string objString)
This reads the string and creates a GameObject (possibly with children) t... The ObjImporter.cs contains 2 overloaded functions to import your .OBJ model:

GameObject Import(string objString)


This reads the string and creates a GameObject (possibly with children) that has a MeshRenderer and a MeshFilter component added to it.

To obtain the mesh itself, you can... read more

< Back to previous page






follow us