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Apply textures to model. Setting shader, texture, normal map and shader parameters per material
Apply textures to model
Setting shader, texture, normal map and shader parameters per material
Rotating the uploaded 3D model.
Rotating the uploaded 3D model

Scale 3d model. Scaling the uploaded 3d model to normal proportions
Scale 3d model
Scaling the uploaded 3d model to normal proportions
Uploaded 3d model.
Uploaded 3d model

Simplifying Unity Sky Car. From 25 submeshes, 153,188 triangles to 10 submeshes, 12,788 triangles with SimpleLOD
Simplifying Unity Sky Car
From 25 submeshes, 153,188 triangles to 10 submeshes, 12,788 triangles with SimpleLOD
Demo scene: LOD levels generated. When we generate LOD levels for all the objects we end up with 59 materials and 171,108 triangles. You can see which...
Demo scene: LOD levels generated
When we generate LOD levels for all the objects we end up with 59 materials and 171,108 triangles. You can see which LOD level is used per object.
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